#ifndef __MaterialPanel__
#define __MaterialPanel__

#include "../wxOgreMeshViewerMainFrame.h"
#include <OgrePrerequisites.h>
#include <OgreConfigFile.h>

#include <vector>


class MaterialsPanel : public wxMaterialsPanel
{
public:
	MaterialsPanel( wxWindow* parent, Ogre::SceneManager *sceneManager, Ogre::Camera *camera );
	
	int selectMaterial(wxString name);
protected:
	Ogre::SceneManager			*m_sceneManager;
	Ogre::Camera				*m_camera;
};

#endif // __MaterialPanel__
